BTH540 Course Outline

Course Code: BTH540
Course Name: Design for User Interfaces
Offered Date: Fall - 2017 | Other versions
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Course Description:
For any interactive system, the user's convenience depends largely on the ease of use of the interface, and its visual impact. In this course, students learn the User-Centred Design (UCD) process for software development. Through labs and assignments, students explore the fundamentals of cognition, the steps in conducting user research, and prototyping techniques. The rudiments of visual design, the importance design principles and design guidelines, and the impact on users of fonts, colours, and other elements of screen displays in human-computer interaction are also introduced.
Credit Status: 1 credit (3 units)
Required for BSD - Bachelor of Technology (Software Development)
Prerequisite: BTI420
Mode of Instruction: Modes: In-class lecture, labs, and group work
Hours per week: 4
Room configurations: Classroom, Active Learning Classroom
Typical scheduling pattern: Fall term
Learning Outcomes:
  • Explain the design implications of cognitive aspects to user interfaces.
  • Connect usability and user experience goals to the design of user interfaces.
  • Demonstrate the applicability of the User-Centred Design (UCD) process to software development.
  • Create personas based on identifiable user needs, goals, and characteristics.
  • Generate user interface requirements and workflows using information from task descriptions.
  • Create user interface mock-ups from user needs and task descriptions.
  • Apply design guidelines and design principles to the layout of user interfaces.
  • Explain how customization design rules are applied to achieve universal usability.
  • Apply heuristics evaluation rules to criticize the design of user interfaces.
Topic Outline:
  • Introduction to User Interface Design
    • History of HCI
    • Consequences of Poor Design
    • Planning and Designing User Interfaces
    • Usability Goals / User Experience Goals
  • Cognitive Aspects in User Interface Design
    • Attention
    • Perception
    • Memory
    • External Cognition
  • The User-Centred Design (UCD) Process
  • Understanding the Problem Space: Design Research
    • Metaphors
    • Analogies
  • User Research and Modeling
    • User Goals and Needs
    • Personas
  • Tasks Descriptions
    • Scenarios
    • User Cases
  • Design Principles
    • Interaction Design Principles
    • Interaction Design Patterns
    • User Experience (UX)
    • Designing for Desktop
    • Designing for the Web
    • Designing for Mobile and Other Devices
  • Design Guidelines
    • Platforms for User Interfaces
    • Overview of Design Guidelines for Different Platforms (e.g., Microsoft Windows, Apple, Android)
    • Preventing Errors
    • Error Messages
  • Interaction Elements
    • Direction Manipulation
    • Widgets: Control and Dialogs
    • Workflows, motion, transitions
    • Data Entry
    • Visual Design
  • Prototyping and Construction
    • Prototyping Tools
    • Prototyping Techniques
    • Low-Fidelity Prototypes
    • High-Fidelity Prototypes
  • Customization
    • Preferences
    • Accessibility
    • Localization
  • Introduction Evaluation
    • Heuristic Evaluation
  • The Practice of Interaction Design
    • Cross-Disciplinary Teamwork
    • Agile UX
    • Software Development and HCI
Prescribed Text(s):
Interaction Design: Beyond Human-Computer Interaction, 4th Edition, 2015
by Jenny Preece, Helen Sharp, Yvonne Rogers
ISBN 978-1-119-02075-2
Published by Wiley
Reference Material:
About Face: The Essentials of Interaction Design, 4th Edition
by Alan Cooper, Robert Reimann, David Cronin, and Christopher Noessel
ISBN 978-1-118-76657-6
Published by Wiley
Promotion Policy:
  • Satisfactorily complete all assignments
  • Pass the weighted average of all assessments
  • Pass the final exam
  • Pass the weighted average of the exam and all other assessments

Grading Policy
A+ 90%  to  100%
A 80%  to  89%
B+ 75%  to  79%
B 70%  to  74%
C+ 65%  to  69%
C 60%  to  64%
D+ 55%  to  59%
D 50%  to  54%
F 0%    to  49% (Not a Pass)
EXC Excellent
SAT Satisfactory
UNSAT Unsatisfactory

For further information, see a copy of the Academic Policy, available online (http://www.senecacollege.ca/academic-policy) or at Seneca's Registrar's Offices.


Assignments (3) 30%
UI Blog 5%
Labs 15%
Mid-term Test 20%
Final Exam 30%

Approved By:
Mary-Lynn Manton
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Program Information